Wednesday, 22 January 2014

Kaladrax the Undead Dragon Painting Project Part One: Putty Preparation

This blog post is a bit scatter brained because I get insomnia during the winter. Please enjoy my sleepless ramblings. I haven't bothered correcting the colouring on all the photos until I reach the stage until paint it involved, because it really doesn't matter until then. 

Fellow goon SpaceInvader was a lucky git and got in on the first Reaper Bones kickstarter. One of his mega models was Kaladrax, the undead. Since he doesn't have an airbrush, and I love painting things I never have to look at again once they are finished, I am painting up the huge beast. I think it's going to end up as a centre piece for DnD games.

When the kickstarter was running, they only had a sketch up for the model.


A very cool looking model. You can see in the bottom right they have included a little sorceress model which should give you an idea of the scale they planned. Something went a bit wrong in the translation and the model ended up being scaled differently as it headed into production. It ended up being... huge.

So far preparation has taken 6 weeks. And I don't mean 6 weeks of occasional attention, I mean I've wracked up well over a solid 24 hours of work on this thing just getting it to the stage where it can be primed. More than that, by quite a way. I don't want to give an actual number because it sounds unbelievable and more like I'm an idiot who doesn't know how to use a file, rather than this model is massive and required a lot of work. 

I started my work with the base, and I'll start the articles with it to. Here it is being massive next to my lovely hand. 


Although looking at it now the perspective doesn't show it off very well. It's either smaller or my hand is huge too. The face is the focal point of the piece but here's some other angles and details.






Honestly? The base is a pretty terrible sculpt. I had to do ALOT of work on it to make it presentable before I even started painting it. There are some really nice details on it: the broken bits of architecture and the statue head are cool individual pieces. But it is all linked by really mushy rocks and just... lumps. It doesn't really work as a coherent piece and feel very much like an after thought to the big ass dragon. Like someone said 'woops, gotta put this on something!'.

First up though was filling all the bubble holes and removing lots of mold lines. It wasn't too bad considering the size of the piece but did take over a week working on it each night to get it to a point I was happy with.


Here we are ready to start. I ended up switching to milliput grey-yellow because my above milliputs were old and dried out, and too hard to work with. Despite being a lower 'quality' I really like the yellow-grey milliput and find it easy to get everything done with. I haven't come across anything I can't do with it that I was doing with the superfine white so far, and it is much cheaper. I used milliput instead of greenstuff because I found it much, much easier to handle when filling and remolding, to remove excess, and once it was set I could carve and file it into shapes that were too fiddly to do while it was curing.

I actually doing know what I would want to use greenstuff for over milliput these days, but I'm sure I'll find better uses for it one day. For now when it comes to filling and fixing pieces I wouldn't touch anything but a milliput type putty. I do have the squadron putty up there too but for some reason it is in a toluene solvent. I have not found any use for it that is worth having toluene evaporating around me. Do not recommend thus far.

Now lots of the model surfaces had tiny pits where bubbles had burst at the top as it cured in the mold. Although it's a ruined base, I couldn't leave them as part of the damage. They very obviously looked like tiny holes in a miniature so I set about mixing up some putty and using my patented smoosh technique to fill everything.

I ALWAYS mix up far more milliput than I end up using. By quite a way.

For filling in holes I cut off a tiny sliver of putty and then roll it into a string. If you get a little box or block and roll the putty under it - back and forth - you will end up with a completely uniform cylinder. I've used a ruler and table in the following picture. Much better than doing it with your hands, it you ever need it. Notice my workspace has a piece of baking paper over it. Makes using any form of putty super easy. It doesnt stick - you can just peel it off it if gets squished down - and its a clean surface that your putty wont be picking up lots of crap from.

 
 Apparently the sun was exploding while I took these pictures. Photoshop doesn't have an auto correct for that.
I've just realised going through my pictures that I don't have any more on base preparation, just the dragon body. So let's switch across! Here's a quick view of all the parts, if you are curious:




When it came to the body of Kaladrax I felt far more like it was 'Collection of mold lines' and I was supposed to remove the bits of dragon in the way rather than the other way around. I do not know how you get FOUR MOLD LINES going down a 2 foot tail but I definitely know how you get rid of it now.

I sold my soul. That's how. Also I inhaled lots of plastic dust. I'm probably going to die before this gets finished. If you scanned my lungs all you would get it an image of them screaming. Screaming out dust.

But I'm supposed to be talking about filling things right now!

When I have the piece of putty on the tip of my scalpel I just use it to push it into the gap I'm filling. Kaladrax's body has a very visible seam running around one section where it has been glued together from two halves in the factory. It doesn't look like much but from experience I know it will annoy me when I'm trying to paint that area. I've seen some people who have pulled the model in to so that they can remove the flesh from between the ribs and make a completely skeletal dragon.




I just pat it in using the scalpel blade. With this material you should be extra careful not to nick the model - it's very easy to cut through. But scalpel blades are very flexible so you can smoosh away to your hearts content. 


When my heart is content with my amount of scalpel blade smooshing I move onto my tiny clay shapers. I use the conical ones for the most part, and apply pressure while rolling the shaper against the model. I do this against both edges so the putty ends up smoothing in and not making another ridge. I dip the shaper into water, dab most of it off, and repeat. Milliput is water soluble and this helps create an even finer blend at the edges.

 I have these:

They are adorable and very good. Size 0 is perfect for anything I've come across in mini's. I have some size 5's as well for when I splat stuff around on terrain pieces. For some reason the small ones are called colour shapers and the large ones clay shapers. Regardless of it you do any actual sculpting or not I recommend picking some of these up if you see them at a decent price. Very useful doing model preparation.



Finally I finish a section by taking a very slightly damp dry brush and just pushing it into the milliput and drawing it across in all direction. I don't do it hard enough to take out chunks of the putty, just as a final smoothing.  It's very quick to do but I find it really makes a difference in the final product. Once it's primed you can't tell where it's all been filled.


I do it in sections at a time so I don't risk the putty drying too much to mush about. If I end up with putting somewhere I don't want - accidentally filling in some detail for example - I just take a stiffer brush (like one of the new citadel drybrushes) and push the putty out by poking it bristles first. It comes out very easily and softly. Even if you leave some to cure by accident it's very easy to sand off.

There was a lot to do like this on the central body section. It took a few days and now Kaladrax looks like he has some kindof disease, but doesn't have any holes in his body. I guess that's a fair trade off.

In part two I will show you the completely filled body piece and explain how I fixed all the damage on the tail. Then I will explain how to get rid of the mold lines on the Bones material.

I did a lot of filling first because I knew I could file away the putty afterwards if it was in the way. That and I got rid of some very fiddly mold lines by completely smoothing them over with putty instead of wearing them down.

I made a little video of the whole process, thus invalidating the long time I spent writing this post!

http://www.youtube.com/watch?v=ZTHx137l4FQ&feature=youtu.be

Wednesday, 25 December 2013

Merry Christmas

You saddos reading a miniatures blog on christmas day.

I decided to extend the Kickstarters of 2013 post instead of breaking into several parts. As well as wanting less well known ones to be the content, rather than being the 1001st blog to go 'look at the Bones! Pretty!' I wanted them to be ones I could pull up information and images of the final products. I have a list of about twice as many kickstarters as I posted about, but a lot of them don't have retail standard products for viewing yet. I guess in a month or so I will do the follow up part covering the kickstarters that have actual products and not just promises to show.

I've been working on Kaladrax the bone dragon for the past couple of weeks for a goon. Been taking lots of pictures and even filming bit of the process. Filming the process of me going mental as I shave the billionth mould line off a foot long jaggedy tail. Whoo.

It's actually a gorgeous model and fun to manipulate but goddamn do I want to start painting it already. If I was doing the equivalent amount of plastic in normal sized miniatures I'd have a bundle off them perfectly polished and primed by now, and feel like I have something to show for the effort. Instead I have a single huge miniature that I still have not managed to finish cleaning after a couple of weeks solid effort. I think I've put in over 20 hours of filing and filling thus far.

In my downtime from inhaling probably carcinogenic dust I've been collecting lots of inspirational pictures and texture images to work from. Since Kaladrax is a bone dragon this means I now have hundreds of pictures of bones on my laptop. Most are excellent shots in and of themselves, and do have an artistic value even outside of research. But if someone looks at my images folder without any context I think my laptop might end up with the police.

Wednesday, 18 December 2013

Kickstarter 2013

The year is coming to a close - as are many more kickstarters. The advent of the crowd source funding has been a boon to tens, if not hundreds by now, of miniature and game makers. I went back over the last year of succesfully funded miniatures projects and picked out the ones I found most interesting to share with you. Rather than list the obvious ones like the massively successful  Reaper Bones kickstarters I've looked for some you may not have noticed or seen. I'll be doing it from a painting and collecting perspective. I have absolutely no idea how the games work or play because I've never been interested in that side, so won't be able to comment on how good they are. Let's start from this time last year!


Fantasy Arc Bug Hunt Corridors


Company: Fantasy Arc
Website: Coming in the new year. Here's the facebook: https://www.facebook.com/FantasyArc
Kickstarter: http://www.kickstarter.com/projects/1812955737/bug-hunt-corridors
Category: Terrain - Modular - Sci fi - MDF

This kickstarter began with an asking amount of $6000 and ended with $81,683 at 263 backers. Laser cut wood seems to be the next big thing in miniatures. This range is based on the same aesthetic as the Alien films' ship interiors. There's a surprising amount of detail on these. The design is excellent in general and I was struck by how atmospheric some of the views down these tiny bits of wood are.

There's straight corridors, t-sections, x-sections, ends sections, airlocks, storage rooms, stairways, loaders, and storage crates. The doors can be opened or closed as well: they sit in spaces between the joining sections and can be pull up and down with a tab at the top. You don't have to choose between permanently open or closed.





I love the aesthetic (very much a fan of Alien and Aliens) and am definitely going to get my hands on some of these when the site and store goes up. And I have a job. And money. 

CMON commissioned a fully painted set to showcase the Sedition Wars skirmish game at a convention. This was assembled, sculpted and painted by Rob Hawkins. The models on the board are for the Battle for Alabaster game, and the infections and organic details sculpted on.



He has a blog which includes a set of detailed photos of the finished board. The rest of the blog is worth a look too - terrain tutorials and more well produced work to look at.

http://robhawkinshobby.blogspot.co.uk/p/sedition-wars-display-boards.html

http://robhawkinshobby.blogspot.co.uk/

This blogger also received Bug Hunt Corridors and has a post full of very large, clear photos of all the pieces in various stages of assembly.

http://mordian7th.blogspot.co.uk/2013/12/terrain-bug-hunt-corridors-arrive.html



I am very, very jealous of his terrain order!

He reviews the terrain pieces, the assembly instructions, easy of assembly and shows what each piece looks like fully assembled. Well worth a perusal.


Arena Rex


Company: Red Republic Games
Website: http://www.arenarex.com/
Kickstarter: http://www.kickstarter.com/projects/1596689756/arena-rex-gladiator-combat-in-a-mythic-age-0
Category: Miniatures - 35mm - Skirmish Game

I don't know how they managed to make the Clash of the Titans films so boring. They took insane, incredible stories about heroes and monsters and made it dull. The Greeks and Romans knew how to design crazy monsters. Their heroes knew how to slay them. These guys know how to make gorgeous minis that let you act out the same thing on a tiny scale. All without having a charisma vacuum playing the main character.

To start with the artwork drew me in. Watercolour tones and a cell shading quality made me go 'ooh' and click the link to see more. The miniatures are at once detailed and interesting without being crowded or fiddly. Varied dynamic poses, variation in equipment and clothes, and some cool female models who aren't just tits on a spine for once! The models have clearly different bodies types as well which is quite unique for a minis range.








As well as Roman gladiators there are some Egyptian themed characters, and Vikings started making their way in towards the end. What is striking me as extra impressive now is how representative the artwork has actually turned out to be for the finalized miniatures. In one particular case the actual model is a big improvement on the concept art.





And some of the monstrous sculpts.





There is one model in particular I'm looking forward to, that hasn't been sculpted yet. This girl:



I should move onto the next kickstarter but I really could just post sculpts and WiPs from Arena Rex. I really want all their female models. I hope they become available soon.


Heroes of the Dwarfs


Company: Oathsworn Miniatures
Website: http://oathsworn.net/
Kickstarter: http://www.kickstarter.com/projects/oathsworn/oathsworn-heroes-of-the-dwarfs
Category: Miniatures

This is a collection of new dwarf miniatures. I like them because the very crisp sculpting means that they have oodles of detail but aren't overwhelmed. Sometimes I find on models like these it gets difficult to paint and keep track of everything. On these I think it would be easy to paint everything distinctly without getting lost or overdoing it.






That and the shambling mound model looks awesome. Would be great for a D&D set. 




Maki Games Scenery


Company: Maki Games
Website: http://www.maki-games.com/
Kickstarter: http://www.kickstarter.com/projects/rolljordan/maki-games-high-quality-modular-wargaming-terrain
Category:Terrain - Modular - Sci fi - Plastic

This was another terrain based kickstarter, this time cast plastic pieces rather than laser cut MDF. These guys had a trick up their sleeve that I haven't seen anyone else do yet: the terrain is reversible and features a different theme on each side. First is a standard modern/sci-fi texture. Second is much more in line with the sci-fi future gothic style that is popular in a lot of 40k scenery.






The pieces can be used to make cargo containers (cutely referred to as makitainers on their website), multilevel structures with stairs, bridges, or interlinked corridors. As the kickstarter progressed they introduced new 'themes' to some of the panels meaning more variety and customization. Even the dedicated floor pieces have something different on each side!





I just think being able to flip pieces over for a different theme is a great move.  Hopefully someone will want me to paint up some of these for them soon. I love painting scenery!


HD Stencil System


Company: Anarchy Models
Website: http://www.anarchymodels.co.uk/
Kickstarter: http://www.kickstarter.com/projects/805848592/anarchy-models-hd-stencil-system-for-camo-and-deta
Category: Painting - Stencils

This is a little different from all the others listed previously. A large set of stencils to add detail to your painting. It is easiest to use stencils with an airbrush but really you can use any way of painting with them. They unlocked quite a large selection over the kickstarter and yet again I am quite jealous of all the people who got in on it.

Examples include really cool hexagon and scale patterns:









And some that would probably see much broader appeal, such as tradition camo, digital camo, hotrod flames, tiger stripes, symbols for spraying on tanks and planes.

My favourites though would have to be the tiny sexy ladies, the tiny tanks, and the skulls:





I mean seriously. It's a tank with tiny tanks sprayed on it. It's all I want to paint now. Just painstakingly assemble and paint tanks. Do everything else normally and as well as I can. Then just spray hundreds of tiny tanks on it. Then weather it as normal. Act like I hadn't done anything unusual. Just rock up with my tank covered in tiny tanks.

I think it's a good thing I didn't see this kickstarter when it was up because I would be the owner of hundreds of stencils and a ruined house. My housemate sleeps through me using my airbrush. I would definitely spray tiny sexy ladies on his face the first time he fell asleep in the living room. 

Acheson Creations Terrain

Company: Acheson Creations  
Website: http://www.achesoncreations.com/  
Kickstarter: Fantasy Terrain: http://www.kickstarter.com/projects/244627251/fantasy-worlds
American Frontier Terrain: http://www.kickstarter.com/projects/244627251/wargaming-terrain-for-the-american-frontier-0  
Category: Terrain - Resin 

I nearly didn't click on the link to the fantasy terrain kickstarter. Their advertising image for the front of the KS was really unappealing and did not showcase their unique selling points. I was rewarded for my faith on the other side of the link. 



It's a massive apple pixie house! How cool is this? I'm having James and the Giant Peach flashbacks. I don't like the film and I don't know why. Maybe something bad happened while it was on? I still like peaches so couldn't have been too big a deal. Perhaps I thought the cinematography was poor. I can't think of another opportunity in miniatures to paint up a giant apple.


This bridge may not be as unique as some of their more fairytale inspired pieces but it is 19 inches long. It manages to have the individually sculpted bricks without being overwhelming on detail too. 


And as a stretch goal they unlocked an eldritch horror's anus. Great painting opportunity, both looks fun to paint and can be done in a number of horrific colour schemes. A bloody centre, or bubbling bright green pus. 

Their fantasy collection as a whole looks great for D&D RPG centrepieces, or as bases for diaramas and display models. 

There's a balance to be found in sculpting between having enough detail to convey texture and material, and not having so much that it breaks down the scale and overwhelms. Even though it is more standard terrain I also like the pieces from their other kickstarter based on old american and indian type buildings. 



I want longhouses and wigwams like I have never wanted them before. They have a large range already established on their site. Even outside the kickstarter the prices look good so I really recommend you check them out. 

Battle Systems Terrain

Company: Battle systems
Website: http://www.battlesystems.co.uk/
Kickstarter: http://www.kickstarter.com/projects/1621774283/battle-systemstm-sci-fi-modular-terrain?ref=category
Category: Terrain - Sci fi - Prepainted



These guys have made up some snazzy sci fi terrain that just needs to be assembled. It comes prepainted. I normally avoid anything that comes prepainted because a) they tend to be awful and b) for me the point is the painting!

However these are actually very well designed and themed. It is a general sci fi futuristic metal base set, nothing too specific to keep it open to the most game systems possible. Multistory set ups are possible and there's numerous components that can be set around each room you build including; med bays, computer terminals, pipes, crates, ramps, cloning chambers and battle damaged versions of most things. 




It this stuff was plain plastic terrain you need to paint up yourself I would be super excited. It's nicely detailed and very clear. As it is I think it would be great for people who are less inclined to enjoy painting and building as I am, and more want some really snazzy looking terrain without having to spend hours to get it.



Friday, 13 September 2013

The Pheonix Rises! And then rests gently on its side while I make its base...

I finally finished painting something again! The main model of the High Elf Pheonix from games workshop.

From a technical perspective it isn't 'finished' as there are some parts of the models that are not completely painted and only received basic colour blocking. But these are all parts of the model that aren't usually visible and thus were parts I wanted to contrast with the bits that were focal - like under the wings. I made it so if they were visible from a position they weren't distracting or looked outright unpainted, but didn't spend a lot of time on them. This mini was neglected for quite a few weeks as the length of time it was taking to paint was burning me out. I ended up stopping when I decided I need to paint something else, rather than when I thought the mini was good and finished.

It was another one that I used to try out lots of new things on and so took far longer than it would if I sat down with a particular goal in mind and just steam rolled towards it. Nonetheless, even as a learning piece, I really like the way it came out.

I was going to sell it originally - been offered quite a lot of money for it actually - but I've decided to give it to my nan instead. I don't think she quite understands why I like painting models the size of my thumb but I know she will be over the moon to have something I've made given to her, and that is is far more worth it in my opinion. It's also the only model I've painted in a long time that isn't some kindof monster or vehicles, so the first one I think she will actually like having around!

I have also been improving my photography!


My favourite artistic look at the moment is the same kind as featured in the Torchlight games and to a lesser extent Borderlands. The piece of wall terrain from the Garden of Morr set showed it applied to a painted mini. I still want to get good at the more traditional style of mini painting that aims towards (relative) realism. On this one I decided to combine them so I didn't get bored and also because I thought I would end up with a better looking model. 


 The tail was repainted several times. Luckily it only takes half an hour in some diluted dettol to have it scrubbed completely clean and ready for painting again, so it wasn't too painful. At one point I had to redo it because it was painted perfectly and then I slathered it in wash instead of another piece of the model. Despite my best efforts it turned into a gloopy gritty mess.



You can see here that the gems aren't fully painted and that the underside is simple compared to the upper side. I tried to give the helmet good contract to make up for the fact that I wasn't doing much else fancy with it. 



Here's a breakdown of what I focused on and achieved across painting the model:

I worked on unifying the colours across the whole model. There's a balance of gold across all of it. I used the same shade of white/ivory as the final highlight across all of it to link all the different shades of blue/turqouise together.

I focused on creating higher contrast than I normally do by using the colour green in the turqouise base. I also used green to try and create temperature variation where the two parts of the wings meet. I applied lots of very thin blue/green washes between the feathers to deepen the colour chance.

On the individual tail feathers I used lots of tiny brushstrokes to simulate real feathers. It is harder to tell through photos but its given them lovely texture in person and sets them apart from the surrounding 'magical' feathers. Was also very zen.

I had to do lots of fancy hand work with the airbrush to get all the highlights and fades in the right places. The inside of my nostrils are still blue.

I also got some good freehand practice. All those white highlight lines were draw with a steady hand, rather than using edge lining. I can now paint short white lines like a pro.

I hope one day these new skills will serve me in life.

I am currently painting some high elves and swearing alot. Everytime I pick up a paintbrush it's like everything I know falls out of my head and I just stab wildly at the model shrieking 'Why it no work precious?!'.